With handset gaming providing strong income streams of Fortnite, the popular and late battle royale game has made news by creating more than $100 Million in income in only 90 Days of its roll out on iOS App Store of Apple. Analytics company Sensor Tower in its study claimed that the game drew more than $25 Million during its initial month and had crossed $50 Million by the end of Day 45. Fortnite was rolled out on March 15, 2018.
“Epic Games has coped to exceed some of most victorious multiplayer mobile games of the last 2 Years, in spite of the fact that Fortnite originally rolled out in invite-only format for 2 of the 12 Weeks it has been obtainable,” as per the report by the firm.
Fortnite is available to download for everybody free of cost. But the game persists that users pay for “V-Bucks” within the app. The “V-Bucks” can be employed to get outfits, items gliders, and other goods that can be employed to customize the game. Users will have to invest at least $9.99 for 1,000 V-Bucks. Certainly, there is the option to invest more on “V-Bucks.” For somebody wishing to play the game completely for free, will have to invest significant amount of time to get these “V-Bucks.”
On a similar note, Epic Games last month stoked the burning attractiveness of its death-match video game “Fortnite” by introducing up $100 Million in prize cash for eSports games. The declaration of the huge prize money is a highlight for the up-and-coming segment of video gaming or eSports as a spectator sport. “Fortnite” turned out to be an eSports phenomena after the roll out late in 2017 of a “Battle Royale” mode that allows almost 100 users battle to be the last character remaining on ever-shrinking territory.